◈ FORGE PIPELINE // COHORT INTAKE ACTIVE APPLICATIONS: OPEN
Pipeline Active — Cohort Forming

The credential your game dev career
actually needs.

GameForge is the first nonprofit, independent, cohort-based game developer certification pipeline not owned by an engine vendor and not locked behind a college degree.

COHORT: FORMING VENDOR LOCK-IN: NONE DEGREE REQUIRED: NO OPEN SOURCE: 100%

§ 01 — PIPELINE METRICS

The Pipeline by the Numbers

11 YRS
Platform Experience
6,700+
Community Members
3
Pipeline Layers
JAM → ACADEMY → CERTIFIED
501(c)(3)
Nonprofit Status
Pending

§ 02 — PIPELINE LAYERS

The Pipeline

Three layers. One credential. Built for creators who are already building.

LAYER 01

Entry Point

Forge Jam

48-hour game creation events. Open to all skill levels. Your first rep in a real production environment under real constraints.

LAYER 02

Cohort-Based

Forge Academy

Structured cohort-based curriculum. Platform-agnostic. Built on open-source tooling. Not locked behind any engine vendor's ecosystem.

LAYER 03

Verifying Credential

Forge Certified

An industry-recognized credential that proves competency. Not a participation certificate — a verified record of demonstrated skill.

§ 03 — TARGET COHORT

Who This Is For

Built for the builder who's already building.

Cohort Type

Roblox Developers

Millions of creators make games on Roblox. None of them have a credential for it. Until now.

Cohort Type

Indie Studios

Self-funded teams who need access to talent, tools, and credibility without the cost of a publisher.

Cohort Type

Commission Developers

Scripters, modelers, builders on platforms like RoDev or HiddenDevs who are ready to ascend past commission boards.

Cohort Type

Career Changers

No college degree required. No vendor lock-in. If you can build, GameForge can credential you.

§ 04 — PROGRAM OUTPUT

What You Get

Six tangible outcomes from completing the GameForge pipeline.

Credential

Forge Certified

Forge Certified status — portable, creditable, platform-independent. A real credential that lives on your Passport profile.

Network

Studio Access

Direct access to AeThex's partner studio network and acqui-rescue pipeline. Built relationships, not cold applications.

Commissions

First in Line

Certified developers are first in line for AeThex-sourced game development contracts. Real work, real pay.

Infrastructure

Passport Integration

AeThex Passport integration on any game you build through the program. Your work is attributed to you, forever.

Visibility

Developer Directory

Featured in the GameForge developer directory, accessible to partner studios and clients actively looking for talent.

Open Source

No Vendor Lock-in

Built on AeThex Engine Core (AGPL v3 Godot fork). No vendor fees. No proprietary tools. No lock-in.

§ 05 — APPLICATION INTAKE

Apply to GameForge.

Applications reviewed on a rolling basis. No gatekeeping. If you can build — you belong here.

[KAEL-GF-INTAKE]
Applications reviewed on a rolling basis.
First Forge Jam cohort forming now.
No degree required. No vendor lock-in. No gatekeeping.
If you can build — you belong here.